Bled Reckoning
45
Stillmoor
Ivitch Retsky in Phoenix Rise would like you to kill Mathosian Champions, Profane Symbols, and Men-at-Arms in Belmont.
[%Name], Mathosia is cursed to lose its history to the devious acts and dark magics of dead noblemen. We can't sit idle-handed while our heritage is defiled by madmen and monsters. Help us! Defeat their Mathosian Champions and Men-at-Arms, and dispel the Profane Symbols.
The loss of their Mathosian Champions and Men-at-Arms won't stop the Endless Court, and the Profane Symbols will be recreated. Your acts, however, show them that we will not sit idly by while they destroy what remains of my beloved empire.
The magic and monsters that make up the Endless Court must be defeated, [%Name].
Return to Ivitch Retsky in Phoenix Rise
True
Ivitch Retsky
Ivitch Retsky
Never
2599
4500
Kill
Defiant
Seek and Destroy
34
Scarwood Reach
Lotham Darkmoon in Lotham's Strike has asked you to use his spectacles to track down the notorious ranger Kelynn Eregor.
There is a ruthless ranger in the woods around this place that must be stopped. The elven mistress, Kelynn Eregor, has been thwarting our efforts and killing civilians in the name of the Aelfwar. It's time she's brought to justice, [%NAME].
Killing Kelynn is a gift to Perspice as well as the Defiant, [%NAME]. Your name will echo across the halls of Meridian for this.
Hurry, Kelynn struck recently, and can't have gotten to far.
Return to Lotham Darkmoon in Lotham's Strike
True
Lotham Darkmoon
Lotham Darkmoon
Daily
1571
3510
Daily
Defiant
Strewn Across the Plains
36
Moonshade Highlands
Braellia Taviri wants you to speak with Raish Komarr at Timberveil, located in Moonshade Highlands.
I've heard rumors of wondrous magical artifacts strewn across Moonshade Highlands. A sprawling land that was once home to the dwarves before Regulos attacked, this region sounds ripe for the picking.
Speak to Raish Komarr when you arrive. Stake your claim on this land for the Defiant!
Braellia sent you, did she? Well, she wasn't lying about there being artifacts here, but we've got to understand what happened here first.
I'm told you can walk in any direction in Moonshade Highlands and find magical ruins protruding from the dirt within minutes. It's very far away, but my friend Raish Komarr says it's worth the journey. Speak to him in Timberveil if you're interested.
Speak with Raish Komarr at Timberveil
True
Braellia Taviri
Raish Komarr
Never
696
1230
The Abbots of Sanctum
13
Sanctum
Lila Medows wants you to talk with the other Abbots and Abbesses of Sanctum to learn of the city's history and purpose. When you are done, present yourself to Cyril, champion of the Vigil.
The journey from Divine Landing can be dangerous and full of peril, especially when one is becoming accustomed to life once again. Take the time to explore this holy city. I am the Abbess of Tavril, the land. Talk to the other Abbots and they will tell you about the history of this holy city.
When the first Ascended dwarf, Borrin Gammult, was on a pilgrimage north he witnessed the miracle of this island rising out of the sea. He declared that he would build a Basilica to honor the gods atop it.
Welcome to Sanctum, [%NAME]. Stay here in Sanctum as long as you wish, we have need of crafters, scholars, and instructors to build this city into a shining beacon, as well as soldiers, battle mages, crusaders, and operatives to defend ourselves from the onslaught of the elemental invasions, the machinations of the dragon cults, and the heresy of the Defiants. Whatever the Vigil's purpose in bringing you back to Telara, I am honored to have met you.
Welcome to Sanctum, [%NAME]. We all wish to celebrate your arrival, but first it is the custom to speak with each of the abbots of the five districts of our city. Come back after speaking with them.
Present yourself to Cyril Kalmar in the Sanctum of the Vigil
True
Lila Medows
Cyril Kalmar
Never
126
540
Talk
Secret of the Pines
25
Gloamwood
Gwyddon Duskenleaf wants you to travel northwest from Gloamwood Pines to Tearfall Run and use the Forest Altar there to speak with Laria.
No man, beast, or spirit knows the old magic of these woods better than Laria, so we must invoke her spirit once again in order to seek her council on this issue.
Travel swiftly, [%NAME]; the welfare of Gloamwood's people rests on your ability to reach her.
Welcome, [%NAME]. I sense you have come to seek my council in these desperate times. I fear I may be indirectly responsible for the fate of these people. Come, I will tell you what I can.
Speak with Laria at the Forest Altar in Tearfall Run
True
Gwyddon Duskenleaf
Laria
Never
368
900
Talk
Guardian
Blood Resources
42
Iron Pine Peak
Thall Heleman wants you to locate the missing Survival Gear and deliver it to Neslin Veris at Red Gold Claim.
Excuse me, [%CLASS], but I'm in need of a brave soul. My two friends are depending on my shipment of Survival Gear, but the courier is long overdue. They'll never survive the Blood Iron Pools without that equipment! Please, recover the lost supplies and complete the delivery!
Ah, well you ain't exactly a looker, but you're a sight for these sore eyes! We were about to try eating a basilisk, but I fear it would've had an easier time eating the both of us. Thank you, [%NAME]!
Ahoy, there! You didn't happen to pass a courier on the road here, did you? We haven't had a food supply in days and are starting to worry that we have been left here to starve!
Deliver the Survival Gear to Neslin Veris at Red Gold Claim
True
Thall Heleman
Neslin Veris
Never
918
1410
Talk
Secret of the Sands
50
Iron Pine Peak
Olmos the Delver suggests that you hurry to Harlan's Lament in the Droughtlands. There, in an ancient holy site atop the massive, wind-carved rock, lies a copy of the knowledge Chekharoth was seeking.
Olmos sees the White Dragon's plot. It is not clever, but perilous enough. The Dragon seeks to free the air spirit Yor, the madness of the storm, to scour the lands of the fleshlings as it did during the Age of Dragons.
Olmos knows where to find the same knowledge which the White Dragon holds. The Dragon's gaolers can make use of this.
This is most dire news, [%NAME]. According to legend, Yor is a fury that not even Crucia could fully control. Instead, she aimed Yor on a path and watched the kingdoms of men tremble. Yor cannot be allowed to return to our world!
Please, [%NAME], retrieve this knowledge of which Olmos spoke and return here immediately. It sounds like we have no time to lose!
Bring the Codex of Yor to Lord-Protector Nerval in The Chancel of Labors
True
Olmos the Delver
Lord-Protector Nerval
Never
4200
6600
Collect
Wayward Package
15
Freemarch
The courier sent to deliver water elementals to Warden's Rise never made it. Find the Wayward Package and bring it to Marius Venden.
We had managed to trap some of the elementals a few days ago, and sent them by courier to Warden's Rise. However, I've received word from Marius Venden saying he never received them. We need to find that package and get it to Marius.
Thank you for making sure we received this Wayward Package. We need every bit of help to rescue Smith's Haven.
Greetings, [%CLASS]. I hope all is well.
Deliver the Wayward Package to Marius Venden at Warden's Rise
True
Porter Chadrick
Marius Venden
Never
394
1800
Usable
Defiant
Slayer of Immortals
47
Iron Pine Peak
Take the Arbiter's Head to Watcher Gregor in Whitefall.
The Icewatch in Whitefall must be warned of the new dangers they may face with the freeing of the Frozen Army. Take the Arbiter's Head to serve as proof of the threat.
I... I would not have believed it possible had I not seen this head with my own eyes. A nightmare none of us could have imagined is coming to pass, but at least you have given us warning. I don't like the look of the days ahead, but if any of us survive, we will have you to thank for it.
Take the Arbiter's Head to Watcher Gregor in Whitefall
False
Watcher Gregor
Never
1126
1560
Kill
Dangerous Waters
50
Iron Pine Peak
Sentinel Tatiana asks that you challenge and kill the Deep Freeze. Summon the beast by using the Water Summoner at the Champion's Spire in Mage's Mark.
The frozen rivers of Iron Pine Peak serve as a prison to more than just Crucia. If cracks form, then all manner of vile creatures will come pouring out. It's up to heroes such as you, [%NAME], to continue plugging these cracks.
Your skill is legend, [%NAME].
The very water of our frozen lakes is corrupted with evil. One of the foulest manifestations of this is the Deep Freeze. If these creatures are not contained, they could spread their corruption to every body of water on Telara.
Return to Sentinel Tatiana in Whitefall
True
Sentinel Tatiana
Daily
4200
6600
Daily
A Matter of Training
4
Terminus
Report to Purifier Turaz at Tempest Station for training.
Your raw power is impressive, [%NAME], but to survive the fight to the Failsafe, you need a master to tell you the necessary techniques to using your skills effectively.
It is time to move forward to Tempest Station. There you will find Purifier Turaz. He will be able to tell you more about channeling a patron's power to greater effect.
Our relationship with our patrons is a complicated one. We do not blindly follow in the way of the Guardians. Ours is a relationship of give and take, and I will teach you how to do this efficiently and channel enormous power to devastating effect.
Report to Purifier Turaz at Tempest Station for training
True
Asha Catari
Purifier Turaz
Never
24
270
Talk
Defiant
Workorder: Healing Tonics
23
Meridian
Quartermaster Verdson wants you to craft Healing Tonics.
Your coming is most fortuitous, [%NAME]. Quartermaster Verdson from Granite Falls has sent in an order for Healing Tonics, and I want a highly skilled apothecary to handle this order. Darkness has taken root in that town. I grieve for all of their suffering.
These Healing Tonics're just what we need, [%NAME]. We've been battlin' disease here in Granite Falls, and are runnin' through all our stock.
Have you completed the Healing Tonics yet?
Deliver the goods to Quartermaster Verdson in Granite Falls
False
Quartermaster Verdson
Daily
1680
Unusual Belongings
11
Silverwood
Nora Glen wants you to collect Faetouched Splinters from the boglings in Sunken Marsh, south of the Marsh House.
My colleagues at Quicksilver College think I'm crazy to be conducting field research out here. The boglings have become very disagreeable lately and are resisting all my experiments. If I could study some of their belongings, I might be able to find out why.
Oh my! Oh my! Now it all makes sense! I understand, and I'm terrified! These Faetouched Splinters are used in the worship of Greenscale by his minions. The boglings of Sunken Marsh must have returned to Greenscale's service.
To do any kind of investigation, I need a decent sample size of Faetouched Splinters.
Bring the Faetouched Splinters to Nora Glen at the Marsh House
False
Nora Glen
Nora Glen
Never
243
1440
Collect
Stalking Prey: Vasyu
33
Scarwood Reach
Deliver Vasyu's Fang Trophy to Andrik Bogdin at Perspice.
This razor sharp fang is stained with the blood of countless victims. With the reputation Vasyu had for eluding hunters, this kill should impress any hunter who hears of it. Turn the trophy in to Andrik Bogdin at Perspice to increase your standing with the hunters there.
Impressive work, [%class]! I've no idea where that bat could have come from, but I know many of us here will sleep better at night knowing it is dead.
Here is your token, hunter. How many more before you're done with the challenge?
Deliver Vasyu's Fang Trophy to Andrik Bogdin at Perspice
False
Andrik Bogdin
Always
1987
4560
Deliver
Defiant
An Ancient Alloy
30
Meridian
Kleeg Stonebreaker needs some Cobalt Bars and Titanium Bars from you.
Ah, [%Name]! I found references to the metal in that sample you brought me in some old metallurgy documents. Some call it 'Darkmetal', and it was used extensively by the Eth due to it's strength and flexibility.
Unfortunately, I'm running low on the constituent metals for the alloy, cobalt and titanium. If you can bring me some of each, I'd gladly share my research with you once it is complete.
Ah, you're back with those bars! Let's get started then!
Any luck procuring those bars, [%Name]? I won't lie, I'm pretty excited that we're going to be able to make a batch of Darkmetal to try out. Do hurry back with them!
Return to Kleeg Stonebreaker in Sanctum.
False
Kleeg Stonebreaker
Kleeg Stonebreaker
Never
1260
3150
Collect
Bait and Switch
31
Scarwood Reach
Use the Squirrel Steak Bait to summon Icka the Ill Toothed and kill her. Afterwards, bring Icka's Hide to Serge Iakov.
The Huntmaster from Perspice says that a powerful feline named Icka the Ill Toothed is behind the Spice Road slayings. Use this Squirrel Steak Bait to lure her out of hiding, then kill her and bring back her hide.
I see you have returned. Judging by the hide you're carrying, it's safe to assume you were successful against Icka the Ill Toothed?
You're a smart [%race], [%NAME], and Matvei believes in you. Use the Squirrel Steak Bait to summon Icka the Ill Toothed, kill her, and then bring me her hide.
Bring Icka's Hide to Serge Iakov at Granite Watch
True
Matvei Rostya
Serge Iakov
Never
1335
3240
Use Item
Defiant
The Enemies of Telara
1
Guild Quest
Confront the most powerful creatures within the Darkening Deeps or Foul Cascade.
Though the rifts bring many invaders to our lands, Telara is full of her own monsters. I wish you to gather the force of [%GUILD_NAME] and take on the most formidable of these creatures.
Ah good. Telara is a little safer because of the actions of your guild.
Return to Cardinal Esthousen in Sanctum
False
Cardinal Esthousen
Weekly
12
540
3
The Ledger Doesn't Lie
36
Moonshade Highlands
Raish Komarr has sent you back into the Boundary Ruins, east of Timberveil, to search the area for correspondences about the Abyssals' activities.
The Abyssal have ignored all but the obvious artifacts, and even some of those are incomplete! It's as though they have no interest in the purpose of the artifacts, merely the raw magic within. We need to know more about their plans. They must have some sort of correspondences laying about the camp.
These records indicate that the Abyssal are specifically searching for artifacts tainted with death magic. They have disturbed the battle scars left upon this land after the Ward fractured, unleashing this new influx of undead. We must fortify Timberveil at once.
What could the Abyssal be planning? Search the Boundary Ruins for information and return it to me.
Bring the Scrolls and Key to Raish Komarr in Timberveil
True
Raish Komarr
Raish Komarr
Never
1739
3690
Containment
39
Droughtlands
Ben Kwally of Lantern Hook wants your help to destroy the plague of scarabs in Jagged Fringe to the southwest.
There's been an influx of giant insects in the Droughtlands. Those bugs have killed a bunch of travelers - ripping off their limbs, chewing off their heads, and causing all kinds of trouble. The Irregulars are doing what we can, but we need some real help.
You actually killed those scarabs? I don't often meet outsiders who'll risk their own hide to help others. I'm getting all teary.
Can't kill a couple of bugs huh? No problem, I'm sure they won't kill too many innocent people. Don't bother yourself with other people's troubles, right?
Return to Ben Kwally at Lantern Hook
True
Ben Kwally
Ben Kwally
Never
2007
3960
Kill
The Saga of the Endless: Trophies of Death
30
Meridian
Hunt down the Endless Court forces invading Scarlet Gorge from the Plane of Death.
It is up to Uriel and you to use your clever minds to figure out Alsbeth's plan. I solve things more simply, with the pointy end of my spear.
It is my occupation to ensure that things that are bad die. That the more of these things come through the rifts, the more there are to fight for the doxy of the Destroyer. You should hunt them out and exterminate them. Bring me trophies from the most powerful monsters from the Plane of Death here in Scarlet Gorge.
Each of these trophies represents a little bit more power removed from Alsbeth's hands. Even the very simple solutions are still solutions.
Collect trophies from invaders from the Plane of Death.
Speak with Dacia Ultan in Scarlet Gorge
True
Dacia Ultan
Dacia Ultan
Never
1680
4200
Defiant