A Frosty Trinket
40
Iron Pine Peak
Garet Nicholton wants you to take the Cloudbourne Ice Necklace to Nina Velins in the Breaker's Camp to see if she can shed more light on why the bandits have them.
Go talk with Nina Velins in the Breaker's Camp and see what she can tell you about why the bandits had this necklace. Let her know if we catch them dealing with the bandits, they will soon find the might of the Icewatch coming down on their operation. I'll never understand why the Chancel allows their operation. That ice isn't natural and shouldn't be in the hands of scavengers.
You say you found this on the corpse of a bandit attacking the lift? It sounds like our marketing has reached further than we thought. You see, these necklaces have magical properties which protect the wearer from many of Telara's evils. Perhaps you'd like one to wear yourself?
Deliver the Cloudbourne Ice Necklace to Nina Velins in Breaker's Camp
True
Garet Nicholton
Nina Velins
Never
840
1350
Deliver
A Furtive Dialogue
46
Stillmoor
Use the Eye of Greenscale in Ravenna, then speak to the projection of Galenir, the Aelfwar commander, once he appears to learn his plans.
You've discovered a communication device, giving you the opportunity to contact the Aelfwar commander. Speak to his projection once it appears, and deliver any information gleaned from the conversation to Maristen Crow in Warden's Descent.
Galenir and his armies seek to free Greenscale? That would be catastrophic! I will send word to the other commanders, but we will need your help to stop the Aelfwar.
May I help you?
Find Maristen Crow in Warden's Descent
True
Maristen Crow
Never
2705
4590
Usable
Guardian
A Gathering Force
40
Moonshade Highlands
Lieutenant Fergon has sent you to defeat the five planar demiurges that have appeared throughout Moonshade Highlands.
Just as Estrode grew in power after the sundering of the Ward twenty years ago, energy from the other planes leaked out and began forming into sentient demiurges. Thankfully, they are nowhere near as strong as Estrode yet, but we need to make sure that they never get that chance.
The demiurges may have been destroyed, but we will still watch for any sign that those planar energies have begun to gather once again. The planes are, if nothing else, unpredictable.
The demiurges have formed in several locations around Moonshade Highlands. Destroy them before they grow in power.
Return to Lieutenant Fergon at Reclaimer's Hold
True
Lieutenant Fergon
Lieutenant Fergon
Daily
2100
4050
A Gathering Storm
50
Iron Pine Peak
Lord-Protector Nerval wants you to enter the Crystal Depths southeast of The Chancel of Labors, slay the renegade scribes, and look for any evidence that may lead you to Chekharoth.
I have been searching for Chekharoth with little success, but we might finally have a break. Some of my men spotted a few scribes that once worked in the scriptorium under Chekharoth entering a cave southeast of here. We would have pursued, but the cave appears to be strongly held by seasoned warriors of the Storm Legion.
This must be a major cult stronghold, maybe even the lair of Chekharoth himself!
With the lightest touch, the orb comes alive with color. Nearby, a magical portal flashes into existence! Vague hints of far-off locations flash past in the glow while the orb cycles through a rainbow of colored glows, only settling on a color and location when all touch is removed.
Examine the Portal Keystone in the Crystal Depths
True
Lord-Protector Nerval
Never
4200
6600
Kill
A Grisly Fate
35
Scarwood Reach
Savin Rurik in the Blighted Pit begs you to find the Abomination Lab Key on one of the nearby cultists and release him from his cage.
Help! HELP!
You have to get me out of here. They're planning something worse than death. Please let me out!
It was one of these cultists that locked me up. No, I don't know which one - they all look alike to me.
Oh, bless you, [%mister_missus], bless you! I thought for sure they were going to kill me, or eat me, or, or... worse.
I won't forget what you did for me!
There were two of us here originally. When they took the other guy, I could hear him screaming for an entire day!
Bring the Abomination Lab Key to Savin Rurik in the Blighted Pit
True
Savin Rurik
Savin Rurik
Never
1654
3600
Collect
Guardian
A Hard Road to Travel
43
Shimmersand
Tarik wants you to kill the Storm Legion cultists lurking along Broken Road.
I've gotten word that another dragon cult, the Storm Legion, also has a stronghold in this area. We're surrounded by cults! I knew it was a mistake to take this road. If we don't show a strong hand, they'll attack us just like the Golden Maw. If you could take the fight to them, they might be less likely to attack us while we pack up for the journey to Fortune's Shore.
Well, you've saved us once again! I didn't think you'd be able to take on another dragon cult after dealing with the Golden Maw, but I stand corrected. Now that the Storm Legion are licking their wounds, we can soon make a break for it. I'm told Fortune's Shore, the largest sourcestone market in Telara, is just up the road. I hope to see you again, [%NAME]!
As Gunji tells it, nearly a quarter of his tribe has fallen in skirmishes with the Storm Legion along the Broken Road in this desert. Are Crucia's minions such cruel opponents that even the hardy tribes of these deserts cannot overcome them? I can't imagine how that could be! You've got to attack them before they attack us, [%NAME].
Return to Tarik at Sandaxle Pit
True
Tarik
Tarik
Never
2393
4320
A Haven for those Defiant
14
Freemarch
Travel to Meridian to the east and north of the Scarred Mire and report to Asha Catari.
We need to let our leadership in Meridian know what's going on. Meridian is the heart of all of our operations, both technological and military. Go to Asha Catari directly, as she oversees all of our operations and coordinates the efforts of those in the field.
I was skeptical when I heard that one of our own had returned from the future as an Ascended. I'm glad I was wrong, [%NAME].
You bring grim news from the Scarred Mire. Clearly, Jakub must be stopped from returning to power in Freemarch. Your role in this is far from over.
Asha needs the information more than I need any more help from you here. Go on.
Report to Asha Catari in Meridian
True
Brianna Tiamar
Asha Catari
Never
142
570
Defiant
A Healing Extract
33
Scarwood Reach
Zerin Golek wants you to take the Thornbranch Extract to Fadei Bogatyr in Camp Cestus.
I've distilled the berries you collected into a concentrated Thornbranch Extract which can be used in a potent medicinal tonic, but I don't have the means to complete the potion here. Their potion maker in Camp Cestus should be able to finish the task.
Hmm, Zerin did an excellent job concocting this Thornbranch Extract. He's made enough to serve as the basis for many healing potions, though I'll also send assistants out to see about harvesting more of those berries.
Deliver the Thornbranch Extract to Fadei Bogatyr in Camp Cestus
True
Zerin Golek
Fadei Bogatyr
Never
596
1140
Deliver
Guardian
A Hero's Duty
26
Scarlet Gorge
Furtho Dragomir wants you to speak with Fyvel Goodman just outside of Scarlet Gorge. To reach Scarlet Gorge, follow the West Deepwood Trail out of Gloamwood.
You deserve to rest after your recent trials, but as they say, a hero's duty is never done.
I just received word from Scarlet Gorge that the Guardians there are under assault by the Endless Court. I know that no hero can stand by when people are in trouble.
Oh, thank you for coming, [%lord_lady]! Furtho sent word to expect you, and I cannot tell you how grateful I am that you are here.
I am sorry there is not more time to rest, [%NAME]. The people of Stonecrest need a hero!
Speak with Fyvel Goodman in Overwatch, Scarlet Gorge
True
Furtho Dragomir
Fyvel Goodman
Never
394
930
Talk
A Holy Remedy
36
Moonshade Highlands
Talvar Methyn has asked you to collect Thontic Reeds from the Thontic Shallows, southeast of Three Springs, and use them to cure the sickly dwarves that have gone there to pray.
Hartigan thinks our biggest challenge is a lack of good ale, but it's not so. A fever has spread through Three Springs, and many of the sick have gone to the water to pray. I believe someone blessed by the Vigil could use the sacred reeds there to perform a cure.
Thank you for saving those dwarves. I know they will never forget it. The bit about the seacaps is disturbing. I worry that the water may have been the cause of this disease. This does not bode well.
The strange miasma causes weakness and constant fever. Most will not survive longer than a few days of its affects.
Return to Talvar Methyn at Three Springs
True
Talvar Methyn
Talvar Methyn
Never
1739
3690
A Hunter of Repute
34
Scarwood Reach
Vol Spiridon asks that you speak with Nonna Mastassia at Camp Cestus to advance further in the great hunting challenge.
[%Name], you've earned a chance to compete in the most dangerous hunt Scarwood Reach has to offer. I don't know much about it, but I do know it will challenge you in ways you didn't know existed. When you have a chance, look for Nonna Mastassia at Camp Cestus.
So, you are the [%class] everyone has been talking about. Well, welcome to the big league, [%mister_missus]. We'll see how long you stick around.
Report to Nonna Mastassia at Camp Cestus
True
Vol Spiridon
Nonna Mastassia
Never
629
1170
Talk
Guardian
A Hymn of Frost and Flame
42
Iron Pine Peak
Marshal Kain will want you to travel south to Harlan's Lament in Droughtlands and recover the Remnant of Aedraxis as well as any information on possible future Enkarus plots to steal additional remnants.
Ekdim's people, the Enkarus, are cursed. We need the power of these remnants you seek, but Ekdim values what existence remains to him. Ekdim sent these remnants to his people.
You can find them far, far south of here where the lands are warm. Ekdim hates this sun-forsaken place and wants only to go home.
This communique is alarming, [%NAME]. It appears that the Redsnow Bandits have unearthed an even larger, more powerful remnant and are making plans to smuggle it south even as we speak. This must not come to pass!
It sounds like you have all you need to know, soldier! I hope you like the heat.
Oh, and hopefully you sent that madman to join his ancestors.
Bring the Redsnow Communique and Remnant of Aedraxis to Marshal Kain in Sanctuary
True
Ekdim the Mad
Marshal Kain
Never
3058
5640
Collect
A Kind of Magnetism
22
Stonefield
Lyndon Kassel wants you to place the Armor Slivers atop the empty table in Stonefield Prairie and fight off the trolls drawn to them.
When the titans vanished, the giants took over. Yet, unlike the Stonecrush trolls, the Dreadbone refuse these false masters. Instead, they're drawn to the titan's armor. To test this, place these Armor Slivers and see which trolls try to get them. Give as much resistance as possible.
Just as I suspected - the Dreadbone trolls were drawn to the Armor Slivers! The Stonecrush trolls may follow the giant usurpers, but the Dreadbone stay true to the titans. It's good the titans are gone, or we'd be facing a frightful army. Thank you, [%Name].
Why haven't you begun the experiment with the Armor Slivers yet?
Return to Lyndon Kassel at Coterie Camp
True
Lyndon Kassel
Lyndon Kassel
Never
740
2430
Use Item
A Letter to the Runeguard
38
Moonshade Highlands
Deliver the Letter to the Runeguard to Sergeant Ognin in Faering Woods.
This appears to be a letter from someone named Scotty requesting to become a member of the Runeguard. You're unsure how it got lost in Faering Woods, but perhaps there are some Runeguard members nearby that you could deliver it to.
What's this then? It looks like a letter requesting to join our ranks. I'll make sure this gets to Captain Haghen. Thank you for bringing it to me.
Bring the letter to Sergeant Ognin in Faering Woods
True
Sergeant Ognin
Never
1916
3870
A Little Assistance
7
Freemarch
Join Gretta Greene on Gray Sands, east of Sylver's Breach, to continue fighting the bomani.
Since they've arrived, the bomani have had us on the defensive. To turn things around, we need to bypass their advance and hit them where it counts. To this end, I've sent Gretta Greene east of here to Gray Sands, to find a weakness in their defenses.
Oh, Fairna sent you? Good! I've been working on how to defeat the bomani, and have finally had a few breakthroughs.
Please check in with Gretta Greene at Gray Sands.
Speak with Gretta Greene at Gray Sands
True
Fairna Noaks
Gretta Greene
Never
50
360
Talk
A Man Who Can Get Things
46
Shimmersand
Slither wants you to steal a Box of Sigaras from an inmate named Boyd, and deliver them to some of the gang leaders in The Flatyard.
This place ain't exactly bursting with solidarity. Every cult has its own gang here, even those losers, the Storm Legion. It's time to change that. See that bum there, by the stairs? That's old Boyd. He keeps a stash of fine sigaras all for himself. They'd make the perfect peace offerings to the other gangs.
I knew those sigaras would be popular! Nice work on getting those by the way. You're truly a professional at this whole crime thing.
Boyd can be a nasty character. You may want to watch your back.
Return to Slither in The Flatyard
True
Slither
Slither
Never
2705
4590
A Master and His Mystic
43
Droughtlands
Argroo has asked you to kill Shaguss the Vile and his mystic Amool. They are located in the southernmost caves in Splitmouth Ponds.
To gain Daelah's greatest praise, you must strike at his most hated enemies - Shaguss the Vile and Amool the Mystic. Do this, and you will be given the greatest gift one can receive - the good graces of our lord Daelah.
I will tell Daelah of your triumph over Shaguss the Vile and Amool the Mystic. This act brings fortune to all of us who have suffered harm from the Splitmouth tribe.
Daelah will not be pleased if you fail this task.
Return to Argroo in Splitmouth Ponds
True
Argroo
Argroo
Never
3191
5760
Kill
A Matter of Providence
42
Iron Pine Peak
Lord-Protector Nerval asks that you return to Marshal Kain and let him know of the Icewatch's offer of assistance.
You are a lucky [%man_woman], [%NAME]. That Remnant of Aedraxis was killing you as certainly as any blade. There is no way any mortal being can carry a burden like that for very long without losing themselves on some level, be it body or soul.
It is amazing that Marshal Kain has survived as long as he has, but we can help him finally destroy this evil once and for all.
Where is the Large Remnant of Aedraxis? You did WHAT?!?
I gave you an order, [%NAME]! How dare you question my will! My orders came from the gods themselves!
Return to Marshal Kain in Sanctuary
True
Lord-Protector Nerval
Marshal Kain
Never
2294
4230
A Matter of Training
4
Terminus
Report to Pela Fashine at Tempest Station for training.
Your raw power is impressive, [%NAME], but to survive the fight to the Failsafe, you need a master to tell you the necessary techniques to using your skills effectively.
It is time to move forward to Tempest Station. There you will find Pela Fashine. She is as quick a blade as any I know, and she will teach you what you need to know to hone your skills as a rogue.
Did you see me take that coin from your pocket? No? Watch me put it back, and then learn how I mastered speed and precision without Ascended power.
Report to Pela Fashine at Tempest Station for training
True
Asha Catari
Pela Fashine
Never
24
270
Talk
Defiant
A Matter of Training
4
Terminus
Report to Purifier Turaz at Tempest Station for training.
Your raw power is impressive, [%NAME], but to survive the fight to the Failsafe, you need a master to tell you the necessary techniques to using your skills effectively.
It is time to move forward to Tempest Station. There you will find Purifier Turaz. He will be able to tell you more about channeling a patron's power to greater effect.
Our relationship with our patrons is a complicated one. We do not blindly follow in the way of the Guardians. Ours is a relationship of give and take, and I will teach you how to do this efficiently and channel enormous power to devastating effect.
Report to Purifier Turaz at Tempest Station for training
True
Asha Catari
Purifier Turaz
Never
24
270
Talk
Defiant