|
| Crysis 2 |
PC |
ai_DebugTacticalPointsBlocked |
add ai_DebugTacticalPointsBlocked = 0 [DUMPTODISK] to autoexec.cfg file |
| Crysis 2 |
PC |
ai_DebugTargetSilhouette |
add ai_DebugTargetSilhouette = 0 to autoexec.cfg file |
| Crysis 2 |
PC |
ai_DebugTargetTracksAgent |
add ai_DebugTargetTracksAgent = none to autoexec.cfg file |
| Crysis 2 |
PC |
ai_DebugTargetTracksConfig |
add ai_DebugTargetTracksConfig = 0 to autoexec.cfg file |
| Crysis 2 |
PC |
ai_DebugTargetTracksConfig_Filter |
add ai_DebugTargetTracksConfig_Filter = none to autoexec.cfg file |
| Crysis 2 |
PC |
ai_DebugTargetTracksTarget |
add ai_DebugTargetTracksTarget = 0 to autoexec.cfg file |
| Crysis 2 |
PC |
ai_DebugVisualScriptErrors |
add ai_DebugVisualScriptErrors = 0 [DUMPTODISK] to autoexec.cfg file |
| Crysis 2 |
PC |
ai_DebugWalkabilityCache |
add ai_DebugWalkabilityCache = 0 to autoexec.cfg file |
| Crysis 2 |
PC |
ai_DrawAgentFOV |
add ai_DrawAgentFOV = 0 to autoexec.cfg file |
| Crysis 2 |
PC |
ai_DrawAgentStats |
add ai_DrawAgentStats = NkcBbtGgSf to autoexec.cfg file |
| Crysis 2 |
PC |
ai_DrawAgentStatsGroupFilter |
add ai_DrawAgentStatsGroupFilter = to autoexec.cfg file |
| Crysis 2 |
PC |
ai_DrawAreas |
add ai_DrawAreas = 0 to autoexec.cfg file |
| Crysis 2 |
PC |
ai_DrawAttentionTargetPositions |
add ai_DrawAttentionTargetPositions = 0 to autoexec.cfg file |
| Crysis 2 |
PC |
ai_DrawBadAnchors |
add ai_DrawBadAnchors = -1 to autoexec.cfg file |
| Crysis 2 |
PC |
ai_DrawBulletEvents |
add ai_DrawBulletEvents = 0 to autoexec.cfg file |
| Crysis 2 |
PC |
ai_DrawCollisionEvents |
add ai_DrawCollisionEvents = 0 to autoexec.cfg file |
| Crysis 2 |
PC |
ai_DrawDistanceLUT |
add ai_DrawDistanceLUT = 0 to autoexec.cfg file |
| Crysis 2 |
PC |
ai_DrawExplosions |
add ai_DrawExplosions = 0 to autoexec.cfg file |
| Crysis 2 |
PC |
ai_DrawFakeDamageInd |
add ai_DrawFakeDamageInd = 0 to autoexec.cfg file |
| Crysis 2 |
PC |
ai_DrawFakeHitEffects |
add ai_DrawFakeHitEffects = 0 to autoexec.cfg file |
|