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"Mass Effect 4" Is Coming, Studio Co-Founders Going
- Categorized in: Video Game News
The trilogy may be over, but there are plenty more stories for BioWare to tell in the future. The company announced today that "another full game" in the series is coming, most likely in the form of a second trilogy on next-generation consoles. No concrete details are known about the game other than the fact that it exists and is in development at BioWare.
The company will continue to support Mass Effect 3 through DLC expansions for the forseeable future. Having just released the Leviathan expansion, BioWare is now working on one title Omega for the fall.
They'll have to do all that work without the guiding forces of their co-founders, Greg Zeschuck and Ray Muzyka. The duo announced that they would be leaving the company just before BioWare revealed their plans for the future of Mass Effect. It seems as though the pair won't be working in games anymore, at least not for the forseeable future.
"I now desire to take on a brand new entreprenueurial challenge," Muzyka said. "I believe strongly in the power of free enterprise to enable sustainable change, so my next 'chapter' will likely focus on an entirely new industry, something exciting, different and frankly downright scary - investing in and mentoring new entrepreneurs, and more specifically, the field of social/impact investing."
Zeschuck, on the other hand, sounded like a man deflated of his enthusiasm in his parting letter.
"This decision isn't without significant pain and regrent, but it's also something I know I need to do, for myself and my family. I've reached an unexpected point in my life where I no longer have the passion that I once did for the company, for the games, and for the challenge of creation. For the people I have had the privilege of working with, however, my passion burns as brightly as it did the day we started."
For now, Zeschuck plans on hosting a webcast in which he interviews beer creators. Quite a U-turn on that one, but one that will hopefully reignite the spark that he lost in game development.