The Best Call Of Duty: Black Ops 2 Loadouts

Call of Duty is a complex multiplayer game, perhaps now moreso than ever thanks to the new "Pick 10" system that Treyarch has implemented into their latest. The potential for customization and personalization is greater than ever, meaning that a solid loadout is more important than ever. 

Luckily for you, we've compiled a list of several of the best loadouts in the game, each of which is geared towards owning opponenets on the online battlefield in a different way. 

Let's start out with the classic Run 'n Gun playstyle:

This loadout is custom designed for those who like to live on the edge. The player who prefers to be constantly on the move, constantly pushing the enemies back with overwhelming firepower, will be right at home here.

Primary: MSMC

Primary Attachment 1: Extended Clip

Primary Attachment 2: Laser Sight

Secondary: KAP-40

Lethal: Semtex

Tactical: Bouncing Betty

Perk 1: Hardline

Perk 2: Toughness

Perk 3: Dexterity

Scorestreaks: UAV, Lightning Strike, Death Machine

The triple threat of Hardline, Toughness, and Dexterity will make you a tougher, more accurate soldier when facing up against enemies, while the Death Machine Scorestreak will make the perfect cap to a great round with its heavy penetration stats and high rate of fire. Finally, the Bouncing Betty will keep the bad guys on their toes as they try to pinpoint your location.

On the other hand, it can often be more beneficial to play as a Ninja, sneaking around the battlefield with deadly skill and precision:

This is a loadout lifted pretty much from the original Black Ops, but it still holds water here. Its specialty is getting around enemies quickly and silently, executing them before they even know you're there.

Primary: PDW-57

Primary Attachment 1: Suppressor

Primary Attachment 2: Fast Mag

Secondary: None

Lethal: Combat Axe

Wildcard 1: Perk 1 Greed

Wildcard 2: Perk 3 Greed

Perk 1: Lightweight, Ghost

Perk 3: Extreme Conditioning, Dead Silence

Scorestreaks: UAV, Hunter Killer, Counter-UAV

The Wildcards will trade out a few things in favor of giving you extra Perks to work with form the first and third categories. Use these to your advantage to reamin all but invisible on enemy radars. Your Scorestreaks in this loadout aren't necessarily as integral as they are in other loadouts, perhaps with the exception of the UAV, which is always super helpful.

Perhaps an even more devious way to get through enemies on the battlefield is to play a Sniper:

Primary: DSR 50

Primary Attachment 1: Ballistics CPU

Primary Attachment 2: ACOG

Secondary: KAP-40

Wildcard: Danger Close

Lethal: Claymore

Perk 1: Ghost 

Perk 2: Cold Blooded

Perk 3: Awareness

Scorestreaks: Counter-UAV, Sentry Gun, Orbital VSAT

Use the Counter-UAV Scorestreak liberally to stay off of enemy radar for as long as possible, all while picking off enemies at a distance from a prone and hidden position. If you need to defend your position, you can use the Sentry Gun Scorestreak, or the high firing rate of the KAP-40. The Ballistics attachment for your Sniper Rifle will reduce recoil on its powerful shots.

Then there's the Tank playstyle, which focuses on taking the attention away from enemies and putting it upon yourself, allowing the sneaky ninjas and destructive run 'n gunners to flank and kill the enemies:

Primary: AN-94

Primary Attachment 1: Select Fire

Primary Attachment 2: Reflex Sight

Secondary: Five Seven

Lethal: Claymore

Tactical: Sensor Grenade

Perk 1: Flak Jacket 

Perk 2: Hard Wired

Perk 3: Awareness

Scorestreaks: UAV, Counter-UAV, Sentry Gun

With its array of defensive Perks and awareness-related Scorestreaks, the main function of this loadout is placed firmly on keeping you alive. The Sentry Gun can serve to distract enemies from you, but it also makes for a great last-ditch effort in a desperte last stand if necessary. Use the Claymores to set up a defensive position and lay the smack down, funneling enemies down desired paths in objective-based modes before mowing them down with the Sentry or the AN-94 when they run right into your bottleneck.


Comments (2)

Nathan
Said this on 11-23-2012 At 12:28 pm

I notice what i belive to be an error with your 'Run And Gun' loadout, the bouncing betty and semitex grenade are both under 'lethal' not 'tactical also, for i do like your 'tank' loadout, and i do use it, but i usually have an LMG equipped instead, preferably one with a 100 round magazine. Other then that, i use the exact loadouts and have had my K/D ratio go through the roof :)

kj374
Said this on 3-10-2013 At 07:48 pm

also the acog scope and the balistics cpu are not compatable on your sniper class

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