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| | Resident Evil: Code Veronica |
Sega Dreamcast |
Hint: Defeating the first stage of Alexia: |
When Alexia is in her transformation and going to kill Claire with one hit, shoot an arrow to save ammunition for the other weapons. |
| | Resident Evil: Code Veronica |
Sega Dreamcast |
Hint: Defeating the second stage of Alexia: |
Walk right up to her and shoot six normal grenade rounds directly at her face. She will change to her third form.
|
| | Resident Evil: Code Veronica |
Sega Dreamcast |
Hint: Defeating Queen Ant Alexia |
Have a little load of Herbs in your inventory. Equip your BOW-gun with about twenty explosive darts then enter the detonation code, "VERONICA". When this is done, run back through the door and get ready for the battle. Quickly shoot the morphed Alexia before she pushes Claire over the edge. When this is done, fire all of your BOW-gun arrows toward Alexia. She will die after about ten to fifteen hits. After the intermission sequence, get the Linear Launcher and blast Alexia to bits.
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| | Resident Evil: Code Veronica |
Sega Dreamcast |
Hint: Defeating Bandersnatches: |
The first real Boss is a Bandersnatch that Alfred Ashford sets out for you. The best way to defeat it is to run to the stairs and climb down. It will jump to the lower level to get at you. Shoot it five times with the Bow gun using ordinary arrows. Climb back up the stairs and the Bandersnatch will use his arm to hoist himself back up to where he started and you can shoot him again. As long as you keep running up and down the stairs he will never get near you -- when he jumps to another level he starts back at the farthest distance away from you. Use the Bowgun because you can get hundreds of arrows during the game, conserving your more powerful weapons (such as the MP-100s and MRI-19) for more dangerous enemies. Although this is the only Bandersnatch in the game that you have to kill, it is the easiest.
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| | Resident Evil: Code Veronica |
Sega Dreamcast |
Hint: Defeating Cerberuses |
These are the zombie-like dogs. Shoot one until it hits the ground, then quickly run towards it, aim downwards, and shoot. The Cerberus will not be able to get back on its feet and will die easily. Note, that this can be a bit difficult when encountering numerous Cerberuses.
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| | Resident Evil: Code Veronica |
Sega Dreamcast |
Hint: Defeating Hunters |
Note: This applies to both normal and poison varieties. Shoot one with the shotgun to knock the Hunter off its feet then run towards it and give it one more good shot. This is more effective when the monsters lie on the ground, as the shotgun will spread its projectiles.
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| | Resident Evil: Code Veronica |
Sega Dreamcast |
Hint: Defeating Moths |
They are easy to kill with a few shots from the handgun or they can be killed instantly with one blast from the shotgun. Note: This is a waste of time, as the moths keep returning. |
| | Resident Evil: Code Veronica |
Sega Dreamcast |
Hint: Defeating Spiders and Ants |
Just stomp on them and they will die.
|
| | Resident Evil: Code Veronica |
Sega Dreamcast |
Hint: Defeating Tyrant |
Use the following trick to easily defeat the Tyrant without the need if a healing item, Save the Flame, Acid, Normal and Bow Gas rounds you get at the prison and MTR facility, and use them on him. Once you have used them all, the Tyrant with walk slowly and will not be able to push the crate back.
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| | Resident Evil: Code Veronica |
Sega Dreamcast |
Hint: Defeating the Worm |
Equip your Bow gun and combine it with arrows. Go inside the facility and an intermission with Claire dodging the Worm's attack will start. The battle will then start. When you see rocks going through the floor, run the other way and shoot him with the Bow gun. Continue this strategy until it is dead.
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| | Resident Evil: Code Veronica |
Sega Dreamcast |
Hint: Defeating Zombies |
Note: This also includes the moth-infected ones. Knock them down either with the handgun or the knife. The knife is recommended, as it is most powerful when the zombie is on the floor and it saves handgun bullets. Note: There can be difficulties when doing this trick if you are surrounded by a lot of zombies. However if you knife both upwards and downwards, it is possible to knock a whole group of zombies down at once. You can then finish them off.
|
| | Resident Evil: Code Veronica |
Sega Dreamcast |
Hint: Avoid bats |
With Claire or Chris, use your lighter to avoid bats. Keep it out and they will not bother you.
|
| | Resident Evil: Code Veronica |
Sega Dreamcast |
Hint: Survive longer as Claire |
In the prison compound, it is easier for Claire to gather and save ammunition and healing items. When she is grabbed and bitten by a zombie, repeatedly press the D-pad and she will throw them off a fraction of a second sooner. She will take about half the damage and takes about twice as long to die. It will take four bites to change to yellow caution status. Yellow caution lasts the longest, requiring at least four more bites to reach orange caution. Always heal whenever possible if you reach red danger status, as one hit will still cause death.
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| | Resident Evil: Code Veronica |
Sega Dreamcast |
Hint: No zombies in metal detector area: |
When you are ready to copy the hawk emblem, get into the room with the duplication machine. Instead of copying the plate, set off the alarm by taking something metal through the detector, but do not turn the alarm back on. Copy the plate, then when you are going back through there will be no zombies in the hallway.
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| | Resident Evil: Code Veronica |
Sega Dreamcast |
Hint: Fun with Zombies |
If you want innovative ways to kill Zombies, try this. There will be Zombies on the dirt road that leads up to the mansion (where you find the Gold Lugers) the first time you get there. With your back to the concrete wall, let a Zombie grab hold of you and push him off. He will hit the railing and fall over it.
|
| | Resident Evil: Code Veronica |
Sega Dreamcast |
Hint: Door-opening Zombie |
In Claire's part of the game, go to the part in the bottom floor of the torture room where you get the piano roll. After you put the sword in the slot turn around, and go to the back of the statue. Without killing the Zombie, pick up the piano roll and leave the room. Go up the steps and you will hear a door shut. Go back to the top of the steps and the zombie will have gone through the door and will be walking up the steps to come after you.
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| | Resident Evil: Code Veronica |
Sega Dreamcast |
Hint: Alternate Nosferatu death |
There are two ways to kill Nosferatu, normally where he will just fall to the ground and with the sniper rifle. If you kill him with the sniper rifle, you will be treated to a sequence featuring Claire blasting his heart into pieces.
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| | Resident Evil: Code Veronica |
Sega Dreamcast |
Hint: Avoid getting poisoned |
When in the Antarctic area in the room with the moths, they can land on you and leave a bug on your back. When the bug explodes later, repeatedly press L and R to avoid getting poisoned.
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| | Resident Evil: Code Veronica |
Sega Dreamcast |
Hint: Rescue Rodrigo |
Do not just run from the worm and let it eat Rodrigo. Use about one or two full clips to drop the Worm. Although Rodrigo will still die, he will give you the lighter, which will help you get some items.
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| | Resident Evil: Code Veronica |
Sega Dreamcast |
Hint: Finding Rodrigo in battle mode |
Start a battle mode game with any character. When you encounter the hunters for the first time in the room with the lift, look through the crates blocking the lift to find Rodrigo .He will just be standing there with his mouth hanging open.
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