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Pikmin Cheats and Codes

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  Pikmin GameCube Firework Display Press Down whilst in control of four or more Pikmin they will then pick up Captain Olimar and take him to their Onion, setting off a beautiful fireworks display.
  Pikmin GameCube Challenge Mode Option Save the game at any point to unlock a "Challenge Mode" option at the main menu. Select that option to replay previously completed sections in a time attack type scenario. The objective is to collect as many Pikmin as possible before nightfall.
  Pikmin GameCube Tip: Escape To Safety If Captain Olimar is low on health and being attacked by enemies press Down. Captain Olimar will now be invunerable to attack, you can now pick the best moment to escape.
  Pikmin GameCube Top Up Your Pikmin Totals To top up your Pikmin totals take a pearl from the mouth of a Pearly Clamclamp on the Impack Site back to an Onion you will get 50 Pikmin.
  Pikmin Gamecube Invincible Captain Olimar: Press Down and Captain Olimar will lay down. He cannot be harmed in this position.
  Pikmin Gamecube Hint: Captain Olimar trapped: To get Captain Olimar trapped, go to the Forest Of Hope on Day 2. Take out your Red Pikmin and have them break down the gate. Next, have Olimar run to the left and through the pond. Run off the cliff into the Nova Blaster area. You have now gotten Captain Olimar trapped. There is no way out. You can leave the Nova Blaster area through the hole in the stump, but you cannot get back to the Shock Absorber area, the Yellow Onion, the Landing Site, the Burrowing Snagrets area, or the area through the first gate. If you want to escape, bring Yellow Pikmin with you and arm them with Bomb-Rocks in the can near the Nova Blaster. Matthew.
  Pikmin Gamecube Hint: Captain Olimar distracts enemies: If your Pikmin are building a bridge or carrying a piece back to the ship, and you do not want to lose Pikmin killing the enemies, it is possible for Olimar to distract them. Most of the time, if you run around near an enemy, it will follow you and try to attack you, keeping your Pikmin safe. If the Pikmin are carrying a ship piece, you may leave the enemy after the Pikmin have carried the piece a safe distance away.
  Pikmin Gamecube Hint: Get four parts in one day When you first enter the Forest Of Hope, break down the wall. Kill the Breadbug and get the ship part that it has, then get the Geiger Counter. Next, go to the Puffstool and get the Omega Stabilizer. However, get its dead mushroom head and let the Red Pikmin deliver it. After they cross the bridge, call them back. Finally, get the Blue Pikmin. When you have ten of them, get the Mushroom Head. Pluck the Pikmin out of the ground and if they are all flowers, get the Ioninum Jet #1. Note: You can get the Gravity Jumper instead of the Ioninum Jet#1 by throwing Red Pikmin next to the bridge it is on. Then get next to them, tell them to build a bridge, and collect the gravity jumper.
  Pikmin Gamecube Hint: Background information Go to any area. Once you gain control over Olimar, immediately go to sunset. Since there were no events during the day, Olimar will write about the background of the game in his diary. It will not appear at first, but keep doing it. Note: Do not save the game to avoid wasting days. The diary will give you information such as where he is from, about his family, about the Pikmin, etc. Note: This will not work if you are on the first or last day in the game.

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