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Legend Of Zelda: The Wind Waker Cheats and Codes

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  Legend Of Zelda: The Wind Waker Gamecube Hint: Bird Peak Rock: Getting the Triforce Chart To get the Triforce Chart on Bird Peak Rock, you will need arrows, plenty of Hyoi Pears, the Grappling Hook (optional), and a lot of patience. First, try to take out the black birds with arrows. If desired, use the Grappling Hook to get up onto the high ledge. This will give you a better chance of hitting all the birds. Be careful, as there is a Blue ChuChu on the ledge. While you are shooting down the birds, you may hit some of the switches. Do not worry about this happening, as there is no time limit as long as you do not leave the island. Once you have shot down all or most of the birds, use the Hyoi Pear to control a gull. If there are two out of a total of five black birds left, you are fine. Fly around the Isle where the birds were and hit the switches one by one. As long as you can outmaneuver the birds, the gull is safe. Here is a general map, with "l" indicating a low switch and "h" indicating a high switch:
  Legend Of Zelda: The Wind Waker Gamecube Hint: Ganon's Tower: Going into the Earth Temple mini-dungeon It can be difficult to shine light on the Dark ChuChus who never stay stone long enough. There is an easier way. When you enter the door, notice the two pots on either side. Do not break the pots. If you do, go outside and come back in again. To get to the Boss door you must leave two switches pressed down to open two staircases. Walk carefully through the first corridor, opening the stone coffins and defeating the enemies. When you locate the first switch, go back to the beginning, carry one pot, and place it carefully on the switch (do not break it). Make your way to the second switch, opening the coffins and defeating the enemies as before. Then go back to the beginning of the corridor, carry the second pot, and place it carefully on the second switch. You cannot use the first pot because you need it on the switch to get back up the stairs. You may ignore and run past the Stalfos if you wish. Lisa S. Murphy.
  Legend Of Zelda: The Wind Waker Gamecube Hint: Spectacle Island: Cannonball shooting game Always make the degree of trajectory a number divisible by 5. Make adjustments by 5 degrees. This works every time. Lisa S. Murphy.
  Legend Of Zelda: The Wind Waker Gamecube Hint: Windfall Island: Sea chart After collecting twenty Skull Necklaces, take them to the old man on the top floor of the auction house. He will then give you a sea chart in return.
  Legend Of Zelda: The Wind Waker Gamecube Hint: Windfall Island: Smash cups and plates: Go inside the coffee house. Climb on the shelf at the back. If you walk slowly into the cups and plates, you can push them off and smash them.
  Legend Of Zelda: The Wind Waker Gamecube Hint: Deluxe Pictograph When you get the regular Pictograph, take it to Lenzo and show it to him. He will ask you to take pictures of certain things. When you complete that, he will give you a Joy Pendent and you will become his assistant. Go to Forest Heaven and capture a firefly in a bottle. Take the firefly over to Lenzo and show it to him. He will put the firefly in your Pictograph and it will become a Deluxe Pictograph. You can now take pictures in color.
  Legend Of Zelda: The Wind Waker Gamecube Hint: Legendary Pictographs When you have the DX PictoBox, go back to Lenzo at night. He will sell you Pictographs of characters that only appear in intermission sequences for 50 rupees each. Note: The one he that he currently sells depends on the shape of the moon.
  Legend Of Zelda: The Wind Waker Gamecube Hint: Koroks trees When you defeat the Forest Haven Boss, you will return to the Great Deku Tree's lair. The Koroks will do a ceremony and leave. They will depart to eight different islands to plant seeds. When you find one, they will tell you that the tree is not good. Return to the Forest Haven with an empty bottle, and fill it with water in the Great Deku Tree's lair. Start giving all the Korok trees water. The water will not run out. You may warp during this stage because you only have twenty minutes to do this. The locations of the Koroks are as follows
  Legend Of Zelda: The Wind Waker Gamecube Hint: Pig attack You can get attacked by pigs just as Link was attacked by the chickens in previous games in the Zelda series. Attack the pig a few times and it will turn red and attack.
  Legend Of Zelda: The Wind Waker Gamecube Hint: Goron When you see a traveling merchant that asks (the big ones that you trade flowers with), stand near him and use the Deku Leaf to send a gust in his direction. It will blow off his hat briefly, and you can see his face.
  Legend Of Zelda: The Wind Waker Gamecube Hint: Frozen Link Go to Ice Ring Isle (5,2) without melting the ice. As soon as Link takes one step on the island, he will turn to ice with some decent visual effects.
  Legend Of Zelda: The Wind Waker Gamecube Hint: Quicker Hurricane Spin attack When you are in a room full of enemies and you use the Hurricane Spin attack, it will leave you dizzy for a few seconds and vulnerable to enemy attack. However, if you do the attack then crash into a wall you will not become dizzy.
  Legend Of Zelda: The Wind Waker Gamecube Glitch: Dragon Roost Island: Broken Magtail: In Dragon Roost Cavern, there is a room with several water jars by the door and a Magtail (lava centipede) on an island. Throw a water jar at it to make it curl up, but do not let it fall in the lava. Next, throw a water jar onto the lava burst to create a platform. Grab the curled Magtail and ride the platform to the top. Throw the Magtail onto the wooden bridge and wait for it to uncurl. If done correctly, it will crawl up the wall and onto the ceiling. When it reaches the wall with the corner outward, it will float segment-by-segment back up the wall, crawl back down, and do it again. This may require a few attempts.
  Legend Of Zelda: The Wind Waker Gamecube Glitch: Windfall Island: Ghost When you have the "Song Of Passing Time", that changes day to night and night to day, go to the Ferris wheel. Get on a basket on the Ferris wheel that is close to the bottom. Get as close to the edge of the basket without falling down, then use the Wind Waker and play the "Song Of Passing Time". When it becomes day or night, you will fall down and see a ghost for a split second. Link will scream and appear back at the beginning of the island.
  Legend Of Zelda: The Wind Waker Gamecube Glitch: Bottomless pit When you defeat an enemy over a bottomless pit, look down into the pit. You should be able to see what it dropped. Use the telescope if you cannot see it.
  Legend Of Zelda: The Wind Waker Gamecube Glitch: Beedle's ship inside pirate ship: In the final intermission sequence after the credits, when the ship is about to sail away, look closely to see that Beedle's (boat merchant) ship is partly inside the pirate ship.

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