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Kings Quest 5 Cheats and Codes

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  Kings Quest 5 NES/SNES/N64 Status (With New Items) Score Password Beginning (Wand, fish, cake) 12 2T3CPJXF1C80KT0 Desert (Coat) 22 1929FJWF0V80GSJ Temple (Old shoe) 32 DC20VHD90V80XCJ Gypsy Camp (Brass bottle, gold coin) 42 1D6D1C490V80DB0 Witch (Amulet, honeycomb, emeralds, wheel, heart) 66 2KLC56N90280L28 Gnome's Hut (Wax, elven shoes, harp, puppet) 90 122891L91080J38 Inn (Tambourine, hammer, sled) 104 0K2C50J51000DF8 Mountain (Rope, leg of lamb) 115 3026JZ010J008GS Eagle) 135 3N2BW-C53J8JCWB Beach (Crystal, locket) 156 S00K0PC51RF0V50 Harpies (Iron bar, fish hook) 172 6Y0C8L341R90QVS Modrack's Isle 184 4D0CQH141R90CWS Labrynth 195 JT500F155R30R18 Labrynth Exit (Hairpin) 200 KB3DSC155R501KJ Pantry 2 (Bag of peas, cheese) 216 4Z1748015Q50PJJ Mordrack's Lab (Mordrack's Wand) 227 5W0CN8010J50D7D Final Battle; take the flashing wand 240 630287000058MQN
  Kings Quest 5 NES/SNES/N64 Hint: Labyrinth: When in the labyrinth, the screen perspective will change depending on Graham's position. Up is not always north. Use the compass on the bottom of the screen to find north. Use the following compass directions to pass through the maze: Starting at the entry (grate) screen, move S, S, W, S, W, W, W, N, N, N, E, N, W, N, E, N, E, E, E, S, W, S, W, N. Play the tambourine to attract the monster. Give the monster the tambourine and collect the hairpin. Then move S, E, N, E, N, E, S, E, N, E, E, S, S, S, S, S, W, S, E.

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