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James Bond 007: Agent Under Fire Cheats and Codes

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  James Bond 007: Agent Under Fire Gamecube Full arsenal in multi-player mode Successfully complete the Forbidden Depths level with a "Platinum" rank and all 007 icons.
  James Bond 007: Agent Under Fire Gamecube Gravity boots in multi-player mode Successfully complete the Bad Diplomacy level with a "Platinum" rank and all 007 icons.
  James Bond 007: Agent Under Fire Gamecube Viper gun in multi-player mode Successfully complete the Night Of The Jackal level with a "Platinum" rank and all 007 icons.
  James Bond 007: Agent Under Fire Gamecube Lotus Esprit car Successfully complete the Streets Of Bucharest level with a "Gold" rank.
  James Bond 007: Agent Under Fire Gamecube Hint: Bad Diplomacy: Using the Q-Specs: At a laser alarm, use your Q-Specs when you see a little box on the wall. Press the square button against it. On the left when you are facing the door that reads "No Entry", use your Q-specs. You will see a door. Open it to find darts.
  James Bond 007: Agent Under Fire Gamecube Hint: Bad Diplomacy: Extra points You will get almost double points for subduing the guards and Griffin with your hands. If done under the "00 Agent" difficulty setting, you will get even more.
  James Bond 007: Agent Under Fire Gamecube Hint: Cold Reception: Rocket launcher and body armor Go into the left door and take the picture. Then, go into the next room and immediately when you enter, stop. Manually aim at the man's head and shoot him. Then, break the glass and take it out. Go behind the wall thing to find some body armor. Note: When you do this, the alarm will go off. Jump out, turn the alarm off, and shoot everyone.
  James Bond 007: Agent Under Fire Gamecube Hint: Cold Reception: Display case To get to the rocket launcher and body armor in the display case without tripping the alarm, go to the room that contains the blueprints. There should be a picture of one of the twins on the wall. Approach it and press A. The picture should slide back, allowing you to walk into the display case to get those items.
  James Bond 007: Agent Under Fire Gamecube Hint: Evil Summit: Extra ammunition Walk through the only door you can open. Kill the guard and use your Q-Laser to open the box with the sniper rifle. Use it to pick off the snipers. Use the P2K if you do not have enough ammunition. Then, go up the towers and get the ammunition. Use the elevator to go back down. Do not use the tram cable. Kill the few guards around the heli-pad and make sure to pick up the D17 that they carry. Then, walk back to the towers that the snipers were at. Walk back to the heli-pad. More men will now be there for the killing. Get their ammunition. This can be repeated as many times as needed to get large amounts of ammunition for one of the best guns in the game.
  James Bond 007: Agent Under Fire Gamecube Hint: Evil Summit: Save ammunition After you get the SSR you can preserve your precious ammunition by aiming at the sniper's head with the SSR, then cycling up to the P2K. If you wait until the sniper is aiming at the same place as he was when you aimed, you will get a one hit kill, and save ammunition.
  James Bond 007: Agent Under Fire Gamecube Hint: Evil Summit: Survive towers Go across from the tower where you can ride to the other tower. When you land, do not ride the other one or you will probably get killed. Instead, snipe the guards or ride the elevator down and use the boxes for cover. After about fifty are dead, they will stop appearing. Get the ammunition and go back up the elevator (or if you sniped, ride it down). Make sure the door does not open. You must be good at head shots or you will be killed. Either way, you will get a Bond Move.
  James Bond 007: Agent Under Fire Gamecube Hint: Night Of The Jackal: Avoiding guards in kitchen When you have to run through a kitchen and you will always hit something onto the floor. A guard or two will rush in to investigate. You can avoid knocking those things over by pressing Triangle to jump over them.
  James Bond 007: Agent Under Fire Gamecube Hint: Night Of The Jackal: Armor and weapons: In the first part, after killing all the enemies, break the shop windows to find armor and weapons inside.
  James Bond 007: Agent Under Fire Gamecube Hint: Poseidon: Hidden weapons Go through the small vent (use the Q-Laser to open the door) when you enter the level. Shoot the man pacing the room, then use the laser to open the vent again. Next, use the Q-Decrypter to open the door to the right. Shoot the man standing there and pick up his gun. Then, move to the sides of he room. There will be a PS-100 on one side and two grenades on the other side.
  James Bond 007: Agent Under Fire Gamecube Hint: Precious Cargo: Quick helicopter kill After the part in which Zoe says "James, we're surrounded!" and you drive to the right after eliminating the enemies, you will pass through an alley. At the end of the alley you will reach a park setting. Fire a missile straight ahead and slightly upwards as you exit the alley. The missile should explode on the face of a building, yet destroy an incoming helicopter without taking the time to aim at it. You can now concentrate on shooting out the tires of the car that is after you.
  James Bond 007: Agent Under Fire Gamecube Hint: Streets Of Bucharest level: Destroying tanks You will encounter two tanks at the end of the level. Fire your missiles at the train that passes over head. Aim for the red tanker car, and it will explode and also destroy the tanks.
  James Bond 007: Agent Under Fire Gamecube Hint: Poseidon level: Alternate intermission sequence In the room that has the switch for the Auto-Guns, punch out the guard to get a card key. It will be on the end of the table on the right, facing the main room. Then, complete the level. The intermission sequence will show Bond having some fun with Zoe instead of getting knocked out with the gas . You will also start at a different point in the Mediterranean Crisis Level.
  James Bond 007: Agent Under Fire Gamecube Hint: Trouble In Paradise: Avoid security cameras When you have to get into the Identicon complex, use the Q-Claw on the pipeline, as R explained, to avoid security cameras and get a clean shot at the guard's head in the first room.
  James Bond 007: Agent Under Fire Gamecube Hint: Trouble In Paradise: Enter the Armory: Use the Q Claw to get up on to roof at the start of the level, Move right along the roof to the entry hole. Drop down the entrance, turn and face into the inside of the building, then hold L to crouch, and move forward with L still held until you drop down and are facing the guard with his back to you. Move slowly towards the guard, and once behind him, punch him. He will drop the keycard for the Armory. Inside the Armory are four grenades, armor and a rocket launcher.
  James Bond 007: Agent Under Fire Gamecube Hint: Trouble In Paradise: Easy gold medal: To achieve the Golden Gun bonus, get the gold medal on the first level. To do this, get as much accuracy as you can, take as less hits as you can, and do all the Bond Moves (shooting barrels to explode, shooting vital enemy characters and find secret areas).
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