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| Dragonball GT Final Bout |
PS1 |
Get Gogetta |
Beat the game 20 times in the hardest level difficulty with any character. |
| Dragonball GT Final Bout |
PS1 |
SS Jin 4 Goku |
After doing the trick for all the secret characters press the following bottons: square, square, square, square, square, triangle, triangle, triangle,triangle, triangle, triangle, triangle, triangle, triangle.
You should hear the same noise it makes when you do the other character code.
In the screen were you choose what to do there will be a a back ground of ss-jin4 Goku and when you choose you character he will be in the bottom. |
| Dragonball GT Final Bout |
PS1 |
Get All Characters |
Left, Right, Down, Up x2. |
| Dragonball GT Final Bout |
PS1 |
Spiritbomb |
Press Right, Left, Down, Up, Triangle
You can use the spiritbomb if you have the normal goku and not the super goku. |
| Dragonball GT Final Bout |
PS1 |
Unlimited Health/Power |
at the title screen where goku is on the right press the following buttons.triangle,X,triangle,X,triangle,triangle,square,square. You should hear a sound conferring that you did it right |
| Dragonball GT Final Bout |
PS1 |
Secret Characters |
At the main menu scren press this code:right,left,down,up righ,left,down,up |
| Dragonball GT Final Bout |
PS1 |
Submitted Cheat |
Press Up x5, Square x4, X x8, Up, Down, While choosing fighter. |
| Dragonball GT Final Bout |
PS1 |
Do Goku's Spirit Bomb |
When playing as normal Goku, during the battle press Forward, Back, Down, Up, Triangle to use Gokus Spirit Bomb. This does the most damage. |
| Dragonball GT Final Bout |
PS1 |
Self Destruct |
When playing as Super Vegets, or Majin Boo press forward, back, down, up, triangle to self destruct. |
| Dragonball GT Final Bout |
PS1 |
Alternate Costumes |
Select two player or training mode.
Then, press Square + X + Circle when choosing a character. |
| Dragonball GT Final Bout |
PS1 |
Moves For Super Vegeta |
Heel shot-f,f + o
Super dash-d, f + 0
Wild spin kick-d b + 0
Hammer smash-d, u + o |
| Dragonball GT Final Bout |
PS1 |
Power Up |
Press X + Square. |
| Dragonball GT Final Bout |
PS1 |
Easier Main Attack |
Press Back, Down, Forward,
Triangle to perform most character's main attack easier. |
| Dragonball GT Final Bout |
PS1 |
Bonus Fighters |
Press Right, Left, Down, Up, Right, Left, Down, Up, Start at the title screen.
A sound will confirm correct code entry.
The following fighters will appear at the Build mode character selection screen:
Super Saiyajin Trunks, Super Saiyajin Seinen Trunks, Super Saiyajin Son Gokuh (Z),
Super Saiyajin Son Gokuh (GT), Super Saiyajin Chibi Son Gokuh (GT), and Super Saiyajin Vegetto. |
| Dragonball GT Final Bout |
PS1 |
Fight As Gotenks (NTSC) |
Complete the game nine times under the hard difficulty setting.
Highlight Trunks on the character selection screen and press Select(9).
Gotenks (a fusion between Trunks and Goten) will be unlocked.
Note: You do not fight against Gotenks in any version of the game. |
| Dragonball GT Final Bout |
PS1 |
Fight As Super Bebi |
Hold Select and press Square at the character selection screen until the match starts.
This may be done on all fighting modes. |
| Dragonball GT Final Bout |
PS1 |
Sound Test |
Press L1, L2, R1, R2, Start at the title screen.
Press Select after choosing a song to view the lyrics and additional song information.
Note: Press L1 + R1 + R2 + L2 at the presentation screen in the Japanese version of the game. |
| Dragonball GT Final Bout |
PS1 |
Bonus Fighters |
bonus fighters
at the title screen(after introduction)press right,left,down,up,right,left,down,up.
You should hear a sound confirming the code |
| Dragonball GT Final Bout |
PS1 |
Fight As Super Saiyanjin 4 Son Gokou |
Enable the "Bonus fighters" code, then press Triangle(10), Square(9) at the title screen.
A sound will confirm correct code entry.
Note: For the Japanese version of the game, press Triangle(5), X(9) at the title screen. |
| Dragonball GT Final Bout |
PS1 |
Wire Frame Fighters |
Select two player or training mode.
Hold Select and press X when choosing a character to fight without texture mapping or shading. |