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| Civilization |
Any |
Better Map |
View complete map and enemy cities:
Note: This only works in early ECS versions of the game. Press [Shift] and type 1234567890t. |
| Civilization |
Any |
Build In One Turn |
Give a settler a command such as R to build a road, P to clean pollution, or M to build a mine. Use the mouse to select the settler again. Click the window with information about the unit that appears. The settlers will begin to blink. Repeat the build command and click in the same information box until the road, pollution cleanup, or mine has been completed. |
| Civilization |
Any |
Map Editor |
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. This trick requires Deluxe Paint, or any other Amiga graphics program. Load "CIVMAP.lbm" file. Edit the game map by using the following color assignments:
Light Green:
Grassland
Dark Green:
Forest
Light Blue:
Jungle
Medium Blue:
River
Dark Blue:
Oceans
Brown:
Plains
Purple:
Mountains
White:
Arctic
Yellow:
Desert
Red:
Hills
Grey:
Tundra |
| Civilization |
Any |
Randon CPU Personalities |
Press [Alt] + R. |
| Civilization |
PC |
Stop Losing Money At Each Turn |
*Note: Stop losing money at each turn due to low taxes.
CODE 13, offset 18B8
change "6E00 0088"
to "4E71 4E71"
CODE 13, offset 18DA
change "9150"
to "4E71" |
| Civilization |
PC |
All Technology Takes One Turn |
1. side effect: affects enemy technology as well!
2. CODE 14, offset 602C change "6C28" to "4E71"
3. CODE 14, offset 6046 change "670E" to "4E71" |
| Civilization |
PC |
Allow Boats To Travel On Land |
CODE 11, offset 271E
change "664A"
to "604A" |
| Civilization |
PC |
Your Troops Attack From Water |
Allow Your Troops To Attack From Water
CODE 11, offset 21FE
change "662A"
to "602A" |
| Civilization |
PC |
Allow You To Build Cities On Water |
CODE 11, offset 1978
change "6700 00DE"
to "6000 0096" |
| Civilization |
PC |
Airplanes Can't Run Out Of Fuel |
CODE 11, offset 3F74
change "6C14"
to "6014" |
| Civilization |
PC |
Money Whenever You Sell Anything |
Get $32,000 Whenever You Sell Anything
CODE 14, offset5340
change "700A C1D0"
to "303C 7D00"
CODE 14, offset 5352
change "D150"
to "3080" |
| Civilization |
PC |
Patch The Map Display |
*Note: Patch the map display so you can see what's under the black.
CODE 3, offset 3B28
change "6712"
to "4E71" |
| Civilization |
PC |
Prevent Global Warming |
CODE 7, offset 5544
change "6624"
to "6024" |
| Civilization |
PC |
Prevent Losing Any Offensive Battles |
CODE 7, offset 03DA
change "672A"
to "602A"
CODE 7, offset 040C
change "662C"
to "4E71"
CODE 7, offset 0456
change "6C06"
to "4E71"
CODE 7, offset 0590
change "6E18"
to "4E71" |
| Civilization |
PC |
Prevent Loss Of Troops |
*Note: Prevent loss of troops and settlers from food shortages
1. side effect of this patch is that your cities don't grow
2. CODE 14, offset 37E8 change "6600 0080" to "6000 04AE"
3. CODE 14, offset 06FE change "6600" to "6000" |
| Civilization |
PC |
Allow All Items To Travel On Water |
CODE 11, offset 2118
change "6600"
to "6000" |
| Civilization |
PC |
Bypass The Question Dialog Box |
CODE 9, offset 2D4E
change "4EBA 0014"
to "4E71 4E71"
CODE 9, offset 2D56
change "6608"
to "6008" |
| Civilization |
PC |
Settler Cheat |
1. You can make settlers build roads, irrigation, etc. in one turn
(instead of the normal 2 - 12).
2. Make the settler unit build a road or irrigation.
3. When, in the same turn, an other unit highlights, go back to settler,
and click on it.
4. Now the R or I disappear. Make the unit build a road or irrigation
again.
5. Repeat this a few times until the desired advancement is build. |
| Civilization |
PC |
Extend Movements |
* Move ships long distances in one turn in pairs by passing a cargo unit
back and forth.
* Move land units long distances by having them go on sentry duty in a
city and reactivating them the same turn.
* Having ships 'steal' loads. A ship will load as many units as it can
when it leaves a square, including at sea when another ship just ended
its turn at the same spot. |
| Civilization |
PC |
Make Unit Move Twice Each Turn |
1. Move your units as usual.
2. Save the file.
3. Quit Civ and open this file.
4. Now you can move your units again, while the year hasn't been
changed. However the amount of money, etc. hasn't been changed yet.
This can be handy if barbarians arrived and you can't reach them with
your army in one turn. |
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